Storm Mode
Double signal velocity for all trades.
每一笔官方池交易都会给 Chaos Meter 充能。满格后,VRF 随机触发公开事件,改变本轮战局和社区动作。
Every trade charges the meter. Every full meter rolls a random event. Trade. Charge. Trigger.
本轮累计 signal 最高的钱包。它不是奖励承诺,是公开战局榜单。
Each card is a market mutator. VRF picks one when the meter saturates.
Double signal velocity for all trades.
Liquidate signal from inactive participants.
Random wallet objective triggered by volume.
Highlight trades over threshold in real-time.
Holders decide the next mechanism shift.
Meter moves 5× faster for one round.
Top signal wallet unlocks a public bounty.
Global state seized by the loudest side.
Two events trigger simultaneously.
Hidden meter. Pure unscored chaos.
买入和卖出都不会被包装成燃烧税。它们会被记录为公开 signal,推动 Chaos Meter。
No burn tax. No supply theater. Trades are public signal.
Signal accumulates into the public Chaos Meter — momentum is visible in real time.
Buys and sells push the pressure gauge in opposite directions.
当 Meter 满格,Controller 请求 VRF。随机数回来后,系统触发 Storm、Mission、Takeover 等事件。
Threshold hits → on-chain randomness → one of 10 events fires.
The event mutates current market state, community focus, and the shareable narrative.
Every roll resets the story. The next round is a new game.
Chaos Engine round #402: 64.0% charged. Buy signal 4,280 vs sell signal 1,840. Next random event is powered by live trades. Trade. Charge. Trigger.
forge script script/DeployCore.s.sol --rpc-url $env:RPC_URL --broadcast
forge script script/LaunchV4Atomic.s.sol --rpc-url $env:RPC_URL --broadcast
cast send $env:CHAOS_CONTROLLER "requestRandomnessIfReady()" --rpc-url $env:RPC_URL --private-key $env:PRIVATE_KEY
cast send $env:CHAOS_CONTROLLER "cancelPendingRandomness()" --rpc-url $env:RPC_URL --private-key $env:PRIVATE_KEY